When getting the resolution scale information from the game user settings the values will change depending if you are in PIR or standalone.
This issue will also return different values if you run the editor with saved and intermediate folders already there (from a previous session) deleting these folders will give expected results.
RESULT
Min scale value and Current scale normalized have changed.
EXPECTED
The results remain consistent.
Head over to the existing Questions & Answers thread and let us know what's up.
5 |
Component | UE - Graphics Features |
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Affects Versions | 4.13.2, 4.14 |
Created | Dec 7, 2016 |
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Resolved | Feb 22, 2018 |
Updated | Jul 14, 2021 |
3100 - marcusball |