Description

Crash opening ContentExamples with -d3ddebug

Steps to Reproduce
  1. Launch ContentExamples with the -d3ddebug argument

Result: Editor Crashes

Callstack
KERNELBASE!<Unknown> 
DXGIDebug!<Unknown> 
D3D11_1SDKLayers!<Unknown> 
D3D11_1SDKLayers!<Unknown> 
D3D11_1SDKLayers!<Unknown> 
D3D11_1SDKLayers!<Unknown> 
D3D11_1SDKLayers!<Unknown> 
UE4Editor_D3D11RHI!FD3D11DynamicRHI::RHIDrawPrimitive() d3d11commands.cpp:1482 
UE4Editor_Engine!RasterizeToVolumeTexture() volumerendering.cpp:54 
UE4Editor_Renderer!InjectTranslucentLightArray() translucentlighting.cpp:1671 
UE4Editor_Renderer!FDeferredShadingSceneRenderer::InjectTranslucentVolumeLighting() translucentlighting.cpp:1694 
UE4Editor_Renderer!FDeferredShadingSceneRenderer::RenderShadowProjections() shadowrendering.cpp:1390 
UE4Editor_Renderer!FDeferredShadingSceneRenderer::RenderLights() lightrendering.cpp:616 
UE4Editor_Renderer!FDeferredShadingSceneRenderer::Render() deferredshadingrenderer.cpp:1070 
UE4Editor_Renderer!RenderViewFamily_RenderThread() scenerendering.cpp:1710 
UE4Editor_Renderer!TGraphTask<`FRendererModule::BeginRenderingViewFamily'::`21'::EURCMacro_FDrawSceneCommand>::ExecuteTask() taskgraphinterfaces.h:883 
UE4Editor_Core!FNamedTaskThread::ProcessTasksNamedThread() taskgraph.cpp:954 
UE4Editor_Core!FNamedTaskThread::ProcessTasksUntilQuit() taskgraph.cpp:701 
UE4Editor_RenderCore!RenderingThreadMain() renderingthread.cpp:325 
UE4Editor_RenderCore!FRenderingThread::Run() renderingthread.cpp:459 
UE4Editor_Core!FRunnableThreadWin::Run() windowsrunnablethread.cpp:76 

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-39589 in the post.

0
Login to Vote

Fixed
ComponentUE - Graphics Features
Affects Versions4.15
Target Fix4.15
Fix Commit3229948
Main Commit3231696
CreatedDec 9, 2016
ResolvedDec 9, 2016
UpdatedApr 27, 2018