Description

This issue was reported by a licensee and we also hit it during dev work on the crowds demo. It seems that this may be a general issue with motion vectors and teleporting actors as there are various threads on EDC that seem related.

Steps to Reproduce
  • Open the MetaHumanCrowdSample project
  • Select the PostProcessVoume in the Plaza level
  • Set Amount to 0.5 and Max to 5
  • PIE
  • Fly the camera through the crowd
    • Note the occasional motion blur artifacting on the characters nearest to the camera

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-395897 in the post.

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Unresolved
ComponentUE - Rendering - Features
Affects Versions5.8.3
CreatedSep 10, 2026
UpdatedSep 10, 2026
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