There's a UDN link below, the second images in the thread shows this problem. It should be noted that the light module will cast light in forward rendering if "High Quality Lights" is checked in the module.
New a particle and edit it
Add a light module and give the light proper value
No lighting shows up from the particle putting into the scene
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-39688 in the post.
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Component | UE - Graphics Features |
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Affects Versions | 4.14 |
Created | Dec 13, 2016 |
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Resolved | Nov 7, 2017 |
Updated | Jul 14, 2021 |