When using local in an emitter GPU sprites won't honor this setting with the lock axis module.
The particles don't orient to local space anymore
The particles orient to local space
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-39763 in the post.
|Component||UE - Rendering - Niagara|
|Affects Versions||4.13.2, 4.14.1|
|Created||Dec 14, 2016|
|Resolved||Aug 18, 2021|
|Updated||Aug 18, 2021|