Renaming an interface appears to cause pins to disconnect from the functions of that interface in the blueprints that use that interface. Any wires for the updated parts of the interface are disconnected in all blueprints using the renamed elements of the interface.
Expected: The interface, function and output pin would be renamed and that the wires in all blueprints would stay connected but updated
Result: Any wires for the updated parts of the interface are disconnected in all blueprints using the renamed elements of the interface.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
UE-81742 DXGI_ERROR_INVALID_CALL
Delay nodes occasionally don't fire the "Completed" output in a nativized build
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-39816 in the post.
0 |
Component | UE - Gameplay - Blueprint |
---|---|
Affects Versions | 4.14.1 |
Target Fix | 4.15 |
Created | Dec 15, 2016 |
---|---|
Resolved | Dec 31, 2016 |
Updated | Apr 27, 2018 |