After duplicating a destructible mesh in the level, in the Details panel for the duplicate, the Destructible Mesh setting will be listed as "None" rather than carrying over the mesh set in the original.
RESULT
In the Details panel for the duplicate destructible, Destructible Mesh is listed as None.
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2 |
Component | UE - Simulation - Physics - Destruction |
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Affects Versions | 4.14, 4.15, 4.20 |
Created | Dec 15, 2016 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |