Description

When testing the new features in 4.15, i noticed that when copying and pasting a transform track in Sequencer, and pasting the transform track to an actor, it adds another transform track rather than replacing it.

Steps to Reproduce
  1. Open any project
  2. Add a cube to the level
  3. Create a new level sequence and add the cube
  4. Add a key to the transform track
  5. Scrub the timeline to 30, move the cube and add a second key
  6. Right click on the transform track and select copy
  7. Right click on the cube track and select paste

Result: A second transform track is added to the cube track

Expected Result: The pasted values replaces the existing transform track

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-39927 in the post.

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By Design
ComponentUE - Anim - Sequencer
Affects Versions4.15
CreatedDec 19, 2016
ResolvedFeb 18, 2017
UpdatedApr 27, 2018