Regression
BROKEN: //UE4/Main CL 3227721 (Dev-Framework merge)
WORKING: //UE4/Main CL 3227387
When the user duplicates and then undoes the action, there will still be that actor in the level, but will be null (will have nothing set for component.
RESULT
In the Word Outliner, there will still be a second StaticMeshActor in the world (which will have it's component set to None).
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How to achieve HLSL Multiple Render Target in Material blueprints?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
What method is used to fill polygonal regions when drawing spline mesh at run time?
How can i modify the param name in EQS node
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-39959 in the post.
0 |
Component | UE - Gameplay |
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Affects Versions | 4.15 |
Created | Dec 20, 2016 |
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Resolved | Dec 22, 2016 |
Updated | Apr 27, 2018 |