Functions such as BeginPlay that are overridden in a Game Session class do not seem to be getting called.
Result: Notice that the Game Session is in fact being used in the game mode, but it's begin play is never being called regardless of the fact that it has been overridden and the super has been called.
Expected: Functions overridden such as BeginPlay() would be called on the server where the GameSession exists
Head over to the existing Questions & Answers thread and let us know what's up.
10 |
Component | UE - Networking |
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Affects Versions | 4.13.2, 4.14.1 |
Created | Jan 4, 2017 |
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Resolved | Dec 11, 2017 |
Updated | Apr 27, 2018 |