If the user sets up Suspend Clothing Simulation in the Construction Script of a blueprint, it will not work when playing.

It will work if setup in the Event Graph on Begin Play.

Steps to Reproduce

Test assets submitted in Release-4.15 Stream

  1. Open QAGame in editor.
  2. Place the blueprint asset SuspendClothBug into the level.
  3. Simulate in viewport.


Cloth simulates.


Either the cloth doesn't simulate, or (if this is not expected to work) the user isn't allowed to call this function in Construction Script


Setup Suspend Clothing Simulation on Begin Play in the Event Graph

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-40230 in the post.

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ComponentUE - Simulation - Physics - Character
Affects Versions4.15
Target Fix4.17
Fix Commit3479998
Main Commit3502661
CreatedJan 5, 2017
ResolvedJun 8, 2017
UpdatedApr 27, 2018