Root Motion is broken in Additive Animations. Also causes scale issues
Regression: YES
Worked: 3039270 (4.12.5)
Broken: 3172292 (4.13.2)
Result: Root Motion does not work for any of them. Character keeps snapping to different scales.
Expected: Root Motion is processed on additive animations. Character stays at the same scale
Head over to the existing Questions & Answers thread and let us know what's up.