A crash occurs on iOS when deploying the licensee's project using iOS 9 version.
The crash does not occur when deployed to a device using iOS 10 version.
They believe the crash to be related to Planar Reflections and/or Modulated Shadows which are both enabled in their test project. I have attached the callstacks provided by the licensee for further information.
I have filled out the environment field with the crashing device (iPad Pro). The device tested that does not crash is below.
Device: iPhone 5s
OS: 10.0.2
Memory: 16GB
CPU: Dual-Core 1700MHz
GPU: PowerVR Series 6
Model: ME307LL/A
Epic Id: 5065
1. Download and Open attached Project.
2. Package or Launch On to both iOS 9 and 10 versions.
Outcome Crash occurs when opening the project on the iOS 9 device, but works as expected on the iOS 10 device.
Expected The project should run on both iOS versions.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-40296 in the post.
0 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.14.2 |
Target Fix | 4.17 |
Created | Jan 6, 2017 |
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Resolved | Jul 14, 2017 |
Updated | Sep 16, 2019 |