Steps to Reproduce

As reported on UDN:
it appears that when the game is paused, the Temporal AA processing is also paused. This leads to some pretty nasty artifacts regarding our 2D sprites in particular, as well as ghosting effects when the game goes from paused to unpaused.

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-40355 in the post.

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Won't Fix
ComponentUE - Graphics Features
Affects Versions4.14
CreatedJan 9, 2017
ResolvedAug 18, 2021
UpdatedAug 18, 2021