Description

Legacy USD importer doesn't remember import options after editor restart. Issue affects both 5.7 and 5.8. The user's choice for "Kinds to Collapse" is stored as a editor preference rather than per asset import data (which doesn't seem to be persistently stored into the asset)

Steps to Reproduce
  • With legacy usd `Interchange.FeatureFlags.Import.USD 0` import MyCubes.usd
  • Set Kinds to Collapse to `Subcomponent`
  • Import a different usd file (eg MyCones.usd) with kinds to collapse = `Component`
  • Check the reimport options on both imports and observe the first one is `Subcomponent` and the 2nd one is `Component` (as expected)
  • Restart unreal
  • Check the reimport options on the first import
  • Observe it has changed from `Subcomponent` to `Component`

[Link Removed]
[Link Removed]

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-403624 in the post.

0
Login to Vote

Unresolved
ComponentUE - Editor - Open File Formats
Affects Versions5.8
Target Fix6.0
CreatedOct 16, 2026
UpdatedOct 19, 2026
View Jira Issue