Description

For 4.15, we should (ideally) support this, or only provide the array option in sturct (if the other path is too big a change for 4.15 post-branch).

Steps to Reproduce
  1. In the editor, create a new struct asset
  2. In the struct, add a new float variable
  3. Click on the variable's type icon, and select "Set" from the dropdown

RESULT: Nothing happens (the variable remains a single variable, not a set).

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Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions4.15
Target Fix4.15
Fix Commit3263267
Main Commit3389599
Release Commit3263267
CreatedJan 11, 2017
ResolvedJan 19, 2017
UpdatedApr 27, 2018