Attempting to clear an array in a const function returns no compiler error in blueprints. If you create the same setup in C++ using a const function, an error is returning upon compiling as expected.
Result: No compiler warning
Expected: Compiler warning would appear as you are attempting to modify a property of the blueprint in a Const function.
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I am not able to find world outliner how to enable it?
An error occurred while trying to generate project files !?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-40445 in the post.
0 |
Component | UE - Gameplay - Blueprint |
---|---|
Affects Versions | 4.13, 4.14, 4.16 |
Created | Jan 11, 2017 |
---|---|
Resolved | Jan 12, 2017 |
Updated | Apr 27, 2018 |