Description

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below.

Error message:

Access violation - code c0000005 (first/second chance not available)

Source Context:


Most recent user affected CL: 3241561

Logs:
[Link Removed]
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*Issue call stack shares some similarities with *[Link Removed]


CrashReporter User Descriptions:

  • Attempting to import and FBX file from max, this has happened repeatedly on the same file. can confirm FBX file opens fine in other packages.
  • I clicked "NO ALL" when the editor asked me whether I want to regenerate the skeleton of my imported mesh with animation.
  • trying to import static mesh
  • I tried to import a fbx file into the scene. The file was modeled and exported from the same software as the other objects already in the scene
  • Tried to import fbx, got warning that I don't have a disk in drive E, CTD.
  • Importing an .fbx
    It works fine with 4.13
  • Try import my mesh from 3ds max
  • I imported an FBX and declined the skeleton reconstruct
  • importing an 3ds file
Steps to Reproduce

Import a skeletal mesh containing a texture with the same name as the filename.

Callstack
UE4Editor_Core!FText::FText() [text.cpp:165]
UE4Editor_Core!FSlowTask::GetCurrentMessage() [slowtask.cpp:97]
UE4Editor_UnrealEd!SSlowTaskWidget::GetProgressText() [feedbackcontexteditor.cpp:301]
UE4Editor_UnrealEd!SSlowTaskWidget::GetMainTextFont() [feedbackcontexteditor.cpp:255]
UE4Editor_UnrealEd!TMemberFunctionCaller<SSlowTaskWidget,FSlateFontInfo() [delegateinstanceinterface.h:161]
UE4Editor_UnrealEd!TTupleImpl<TIntegerSequence<unsigned int> >::ApplyAfter<TMemberFunctionCaller<SSlowTaskWidget,FSlateFontInfo() [tuple.h:116]
UE4Editor_UnrealEd!TBaseSPMethodDelegateInstance<1,SSlowTaskWidget,0,FSlateFontInfo __cdecl() [delegateinstancesimpl.h:318]
UE4Editor_Slate!TBaseDelegate<FSlateFontInfo>::Execute() [delegatesignatureimpl.inl:522]
UE4Editor_Slate!TAttribute<FSlateFontInfo>::Get() [attribute.h:135]
UE4Editor_Slate!STextBlock::GetFont() [stextblock.cpp:55]
UE4Editor_Slate!STextBlock::GetComputedTextStyle() [stextblock.cpp:304]
UE4Editor_Slate!STextBlock::ComputeDesiredSize() [stextblock.cpp:176]
UE4Editor_SlateCore!SWidget::CacheDesiredSize() [swidget.cpp:415]
UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:403]
UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:403]
UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:403]
UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:403]
UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:403]
UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:403]
UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:403]
UE4Editor_Slate!PrepassWindowAndChildren() [slateapplication.cpp:1237]
UE4Editor_Slate!FSlateApplication::DrawPrepass() [slateapplication.cpp:1261]
UE4Editor_Slate!FSlateApplication::PrivateDrawWindows() [slateapplication.cpp:1327]
UE4Editor_Slate!FSlateApplication::DrawWindows() [slateapplication.cpp:1084]
UE4Editor_Slate!FSlateApplication::TickApplication() [slateapplication.cpp:1689]
UE4Editor_Slate!FSlateApplication::Tick() [slateapplication.cpp:1481]
UE4Editor!FEngineLoop::Tick() [launchengineloop.cpp:2894]
UE4Editor!GuardedMain() [launch.cpp:152]
UE4Editor!GuardedMainWrapper() [launchwindows.cpp:126]
UE4Editor!WinMain() [launchwindows.cpp:202]
UE4Editor!__scrt_common_main_seh() [exe_common.inl:264]
kernel32!BaseThreadInitThunk()
ntdll!RtlUserThreadStart()
Community References

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Fixed
ComponentTools
Affects Versions4.134.14
Target Fix4.15
Fix Commit3260637
Main Commit3389599
Release Commit3260637
CreatedJan 12, 2017
ResolvedJan 17, 2017
UpdatedFeb 4, 2019