This is a regression exposed at CL 3242934 - QAGame: Adding test content to QA-Sequencer for Override Bindings.
Crash does not occur in 4.16.
I'm not certain how the content changes are triggering this crash, but at least it's a starting place.
Result: Observe that the separate editor rendering out the movie crashes on starting up
Assertion failed: (Index >= 0) & (Index < ArrayNum) [Link Removed] [Line: 633] Array index out of bounds: 0 from an array of size 0
UE4Editor_AnimGraphRuntime!FAnimNode_MultiWayBlend::Evaluate() animnode_multiwayblend.cpp:114
UE4Editor_Engine!FPoseLink::Evaluate() animnodebase.cpp:221
UE4Editor_AnimGraphRuntime!FAnimNode_ApplyAdditive::Evaluate() animnode_applyadditive.cpp:58
UE4Editor_AnimGraphRuntime!FAnimSequencerInstanceProxy::Evaluate() animsequencerinstanceproxy.cpp:16
UE4Editor_Engine!FAnimInstanceProxy::EvaluateAnimation() animinstanceproxy.cpp:837
UE4Editor_Engine!UAnimInstance::ParallelEvaluateAnimation() animinstance.cpp:531
UE4Editor_Engine!USkeletalMeshComponent::EvaluateAnimation() skeletalmeshcomponent.cpp:1403
UE4Editor_Engine!USkeletalMeshComponent::PerformAnimationEvaluation() skeletalmeshcomponent.cpp:1481
UE4Editor_Engine!USkeletalMeshComponent::RefreshBoneTransforms() skeletalmeshcomponent.cpp:1689
UE4Editor_Engine!USkeletalMeshComponent::InitAnim() skeletalmeshcomponent.cpp:530
UE4Editor_Engine!AActor::InitializeComponents() actor.cpp:4174
UE4Editor_Engine!ULevel::RouteActorInitialize() level.cpp:1740
UE4Editor_Engine!UWorld::InitializeActorsForPlay() world.cpp:3351
UE4Editor_Engine!UEngine::LoadMap() unrealengine.cpp:10189
UE4Editor_Engine!UEngine::Browse() unrealengine.cpp:9492
UE4Editor_Engine!UGameInstance::StartGameInstance() gameinstance.cpp:416
UE4Editor!FEngineLoop::Init() launchengineloop.cpp:2538
UE4Editor!GuardedMain() launch.cpp:153
UE4Editor!GuardedMainWrapper() launchwindows.cpp:134
UE4Editor!WinMain() launchwindows.cpp:210
UE4Editor!__scrt_common_main_seh() exe_common.inl:264
kernel32!<Unknown>
ntdll!<Unknown>
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-40654 in the post.
0 |
Component | OLD - Anim |
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Affects Versions | 4.15 |
Target Fix | 4.15 |
Created | Jan 14, 2017 |
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Resolved | Jan 17, 2017 |
Updated | May 18, 2020 |