Blender FBX imports with wrong frame count with "Use Default Sample Rate" disabled.
Note: This animation has a key on every frame. I have checked and the fbx keys are set at 30fps intervals (confirmed in Maya and Blender). If I import into Maya and re-export, this issue does not occur.
Especially troublesome when people are trying to import something with poses on specific frames
Result: Frame Length is 11, Time is still 0.567, and full animation still plays.
Expected: Frame length is 17, Time is 0.567, and full animation plays
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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