Description

Editor language switch can turn struct get/set nodes pins(split) to display extra string of letters & numbers after their original name.

Steps to Reproduce

1. Create a user defined struct and add some members
2. In level blueprint, add a variable of the struct
3. Create a get node and a set node for the struct
4. Split the pin
5. Compile the level blueprint
5. Change the editor language
6. Now the pins have a string of letters & numbers after their original name

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-40769 in the post.

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Cannot Reproduce
ComponentUE - Gameplay - Blueprint
Affects Versions4.14
Fix Commit3788496
Main Commit3804136
CreatedJan 18, 2017
ResolvedDec 5, 2017
UpdatedDec 12, 2017