This is a new ticket for the D3D 'HUNG' crash originally reported in [Link Removed]. Some fixes were introduced in 4.14.2 that decreased the occurrences of this crash, but other cases are still ongoing. The original Jira ticket has been closed for the cases that have been fixed.
This crash is hardware dependent, and although it occurs frequently for many of our users, it has been challenging to reproduce internally.
Repro steps currently under investigation
Fatal error: [Link Removed] [Line: 176] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')
There's no existing public thread on this issue, so head over to AnswerHub just mention UE-40773 in the post.