This Jira has been made for users who are sill experiencing the D3D 'HUNG' crash with this specific callstack. If you have information that may help Epic staff reproduce this issue, please log a bug report on the UE4 Answerhub.
This is a new ticket for the D3D 'HUNG' crash originally reported in
UE-38818. Some fixes were introduced in 4.14.2 that decreased the occurrences of this crash, but other cases are still ongoing. The original Jira ticket has been closed for the cases that have been fixed.
Most recent user affected CL:
CrashReporter User Descriptions:
Steps to reproduce currently unknown.
There's no existing public thread on this issue, so head over toAnswerHub just mention UE-40824 in the post.