While going through a GPU pass, film setting in post processing isn't working as expected. This does not seem to be GPU specific

The displays should resemble the images in the documentation - PPE Doc
Displays that are effected are 1.2 - 1.15 - 1.16

Rendering update to default Post Process volumes may have changed/removed film settings and were replaced by Tonemapper

This is a Regression from 4.14.3

Steps to Reproduce
  1. Open Content Examples
  2. Open Post Processing in the Maps folder
  3. PIE, walk into the volumes at display 1.2

Result: No visible change

Expected Results: The color changes as if there is a film over the camera. Different color films for each volume at 1.2 display

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ComponentDocs - Samples
Affects Versions4.154.16
Target Fix4.15
Fix Commit3266076
Main Commit3389599
Release Commit3266076
CreatedJan 18, 2017
ResolvedJan 20, 2017
UpdatedApr 27, 2018
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