Create AnimBP with a ModifyCurve node plugged into overall output, and an AnimSequence plugged into Source Pose. Check that sequence plays.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-40852 in the post.
| 0 |
| Component | OLD - Anim |
|---|---|
| Target Fix | 4.15 |
| Created | Jan 19, 2017 |
|---|---|
| Resolved | Jan 19, 2017 |
| Updated | May 18, 2020 |