Description

This must be a regression

Steps to Reproduce

1) new map with the floor, delete directional light, place point light so it affects the ground, make sure its set to stationary
2) build lighting
3) place a static mesh so it casts a shadow on the ground, and scale it down so it's pretty small. change to Movable. Move in and out and see that the shadow pops in and out.

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Fixed
ComponentUE - Graphics Features
Target Fix4.15
Fix Commit3272355
Main Commit3389599
Release Commit3272355
CreatedJan 19, 2017
ResolvedJan 25, 2017
UpdatedApr 27, 2018
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