Description

Crash occurs when attempting import Facial Animations in the Facial Animation Import Tool.

Steps to Reproduce
  1. Download the attached project and extract it.
  2. Open the project in editor.
  3. Select Window > Developer Tools > Facial Anim Importer.
  4. Click the "..." for Source Import Path
  5. Select the FacialAnimSource - Import located inside the project and click OK.
  6. In the Taret Import Path field, type in /FaceFX.
  7. In the Curve Node Name, enter FaceFXHack.
  8. Click Import All.

RESULT

Crash.

Callstack
Fatal error: [File:D:\Build\++UE4+Release-4.15+Compile\Sync\Engine\Source\Runtime\CoreUObject\Private\Misc\PackageName.cpp] [Line: 381] LongPackageNameToFilename failed to convert '/FaceFX/QAFaceFXAudio/FacialAnimSource - Import/de/AndObilivionDialogue'. Path does not map to any roots.

UE4Editor_CoreUObject!FPackageName::LongPackageNameToFilename() packagename.cpp:381 
UE4Editor_Engine!UAssetImportData::SanitizeImportFilename() assetimportdata.cpp:171 
UE4Editor_Engine!UAssetImportData::Update() assetimportdata.cpp:117 
UE4Editor_AudioEditor!USoundFactory::FactoryCreateBinary() soundfactory.cpp:243 
UE4Editor_UnrealEd!UFactory::FactoryCreateBinary() factory.h:290 
UE4Editor_UnrealEd!UFactory::FactoryCreateFile() factory.cpp:87 
UE4Editor_UnrealEd!UFactory::ImportObject() factory.cpp:162 
UE4Editor_UnrealEd!UFactory::StaticImportObject() factory.cpp:409 
UE4Editor_UnrealEd!UFactory::StaticImportObject() factory.cpp:342 
UE4Editor_FacialAnimationEditor!FImportItem::ImportSoundWave() sfacialanimationbulkimporter.cpp:103 
UE4Editor_FacialAnimationEditor!FImportItem::ImportCurvesEmbeddedInSoundWave() sfacialanimationbulkimporter.cpp:129 
UE4Editor_FacialAnimationEditor!SFacialAnimationBulkImporter::HandleImportClicked() sfacialanimationbulkimporter.cpp:208 
UE4Editor_FacialAnimationEditor!TMemberFunctionCaller<SFacialAnimationBulkImporter,FReply() delegateinstanceinterface.h:165 
UE4Editor_FacialAnimationEditor!TTupleImpl<TIntegerSequence<unsigned int> >::ApplyAfter<TMemberFunctionCaller<SFacialAnimationBulkImporter,FReply() tuple.h:134 
UE4Editor_FacialAnimationEditor!TBaseSPMethodDelegateInstance<0,SFacialAnimationBulkImporter,0,FReply __cdecl() delegateinstancesimpl.h:327 
UE4Editor_Slate!TBaseDelegate<FReply>::Execute() delegatesignatureimpl.inl:537 
UE4Editor_Slate!SButton::OnMouseButtonUp() sbutton.cpp:278 
UE4Editor_Slate!<lambda_8d0e9a1da76abd0a756a3a9d775f5ed1>::operator() slateapplication.cpp:5070 
UE4Editor_Slate!FEventRouter::Route<FReply,FEventRouter::FToLeafmostPolicy,FPointerEvent,<lambda_8d0e9a1da76abd0a756a3a9d775f5ed1> >() slateapplication.cpp:238 
UE4Editor_Slate!FSlateApplication::RoutePointerUpEvent() slateapplication.cpp:5059 
UE4Editor_Slate!FSlateApplication::ProcessMouseButtonUpEvent() slateapplication.cpp:5524 
UE4Editor_Slate!FSlateApplication::OnMouseUp() slateapplication.cpp:5501 
UE4Editor_Core!FWindowsApplication::ProcessDeferredMessage() windowsapplication.cpp:1698 
UE4Editor_Core!FWindowsApplication::DeferMessage() windowsapplication.cpp:2120 
UE4Editor_Core!FWindowsApplication::ProcessMessage() windowsapplication.cpp:867 
UE4Editor_Core!FWindowsApplication::AppWndProc() windowsapplication.cpp:714 
user32!<Unknown> 
user32!<Unknown> 
UE4Editor_Core!FWindowsPlatformMisc::PumpMessages() windowsplatformmisc.cpp:979 
UE4Editor!FEngineLoop::Tick() launchengineloop.cpp:2977 
UE4Editor!GuardedMain() launch.cpp:166 
UE4Editor!GuardedMainWrapper() launchwindows.cpp:134 
UE4Editor!WinMain() launchwindows.cpp:210 
UE4Editor!__scrt_common_main_seh() exe_common.inl:264 
kernel32!<Unknown> 
ntdll!<Unknown> 

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Fixed
ComponentOLD - Anim
Affects Versions4.15
Target Fix4.15
Fix Commit3267866
Main Commit3389599
Release Commit3269316
CreatedJan 20, 2017
ResolvedJan 23, 2017
UpdatedMay 18, 2020
View Jira Issue