Steps to Reproduce
  1. Import a skeletal mesh (the attach file) with some uniform scaling (I use 10.0) in the import options dialog
  2. Open the skeletal mesh editor
  3. Import the same mesh as LOD 1

RESULT
The LOD 1 will have bad light shade result

EXPECTED
The LOD 1 should have the same light shade result

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Cannot Reproduce
ComponentTools
CreatedJan 23, 2017
ResolvedFeb 21, 2017
UpdatedFeb 4, 2019