When loading individual events/sounds in an FMOD bank file, the cook will emit a warning for each asset which pollutes the log file with superfluous messages. This is because the actual event/sound is loaded in memory only rather than on disk.
Log Warning Example:
LogCook:Warning: Unable to find cached package name for package (path)
Initial thought is that DoesPackageExist is returning true for this scenario when it should probably return false as it does for script packages.
I don't have repro steps
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I am not able to find world outliner how to enable it?
How does UMG set overlapping layouts?
An error occurred while trying to generate project files !?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-41012 in the post.
1 |
Component | UE - Foundation - Core - Cooker |
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Affects Versions | 4.13, 4.14, 4.15 |
Target Fix | 4.17 |
Fix Commit | 3340178 |
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Main Commit | 3345747 |
Created | Jan 23, 2017 |
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Resolved | Mar 9, 2017 |
Updated | Apr 27, 2018 |