If you open a material with the speedtree node plugged into WPO and then use a texture coordinate(index of 2) in base color the material will no longer compile properly.
The full error is "Error [SM5] Material.usf(898,19-52): error X3067: 'GetObjectWorldPosition': ambiguous function call"
Removing the speedtree node from WPO fixes the compilation error.
REGRESSION?
Yes
Worked 4.14.3 CL 3249277
Broken 4.15 CL 3258144
RESULT
The material returns the error " 'GetObjectWorldPosition' ambiguous function call.
EXPECTED
The material is able to compile correctly with the texture coordinate node.
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Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Graphics Features |
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Affects Versions | 4.15 |
Target Fix | 4.15 |
Created | Jan 25, 2017 |
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Resolved | Jan 25, 2017 |
Updated | Apr 27, 2018 |