The scene capture components (both 2D and Cube) in an actor blueprint wont populate the hidden OR Show only actor array after you have chosen an actor. The field remains as "none" however the component behaves as if the actor has been added.
RESULT
The array element remains empty however the scene capture will still hide the actor.
EXPECTED
The selected actor populates the array element and is hidden from the scene capture.
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Head over to the existing Questions & Answers thread and let us know what's up.
2 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.14.3, 4.15 |
Created | Jan 27, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |