The Editor preferences where you set the starting resolution for standalone game will ignore the values given if they exceed a certain amount. In my case 1920 x 1080 was the limit where it started to ignore the values.
If you use the console variable "r.setres" it will change the window size to values that the editor preference couldn't accept.
RESULT
The window will default to 1600 x 1000
EXPECTED
The window appears at the specified resolution even if it is larger than the viewport. This is how the console var "r.setres" works.
I am not able to find world outliner how to enable it?
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When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
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Head over to the existing Questions & Answers thread and let us know what's up.
2 |
Created | Jan 27, 2017 |
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Resolved | Mar 14, 2018 |
Updated | Jul 14, 2021 |
3220 - projectgheist |