Had a UDN question from a licensee about full precision not working on Metal. According to Dmitriy, the Mobile / Use Full Precision flag is not being passed to Metal shaders

Steps to Reproduce

Deploy the attached project to a metal capable iOS device.
Ensure the cubes show different levels of accuracy (see attached image)

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ComponentUE - Platform - Mobile
Target Fix4.15
Fix Commit3277178
Main Commit3389599
Release Commit3277178
CreatedJan 30, 2017
ResolvedJan 30, 2017
UpdatedSep 16, 2019