Defaults were intentionally changed for tonemapping and other PP effects. A Major Release note is going to be written up on it for 4.15.
When upgrading a project to 4.15 (in my case from 4.14.3), the colors seem to have shifted in contrast/saturation.
It is not a huge difference, but noticeable enough to affect the overall result of the image. I have take two separate comparison screenshots for three different engine versions to show this is a regression.
Regression?
Yes, this issue does not occur when upgrading to 4.14.3 from a previous engine version.
1. Open attached project.
2. Press the 1 and 2 keys to observe the camera shortcuts.
3. Open a copy of the project in the 4.15 preview build.
4. Repeat step 2 and compare results between the two projects.
Outcome It appears the colors have had their saturation/contrast modified.
Expected The colors should appear identical between the two versions as there were not any notable changes outlined in the release notes that this would affect.
Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Graphics Features |
---|---|
Affects Versions | 4.15 |
Target Fix | 4.15 |
Created | Jan 30, 2017 |
---|---|
Resolved | Jan 30, 2017 |
Updated | Apr 27, 2018 |