MatineeFightScene is heavily dependent on the old Film settings in the tonemapper. Since 4.15 made changes to this, the scene is extremely dark.
The project needs r.TonemapperFilm=0 added so that it looks correct.
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
How does UMG set overlapping layouts?
An error occurred while trying to generate project files !?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-41353 in the post.
0 |
Component | Docs - Samples |
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Affects Versions | 4.15 |
Target Fix | 4.15 |
Fix Commit | 3279687 |
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Main Commit | 3389599 |
Release Commit | 3279687 |
Created | Jan 31, 2017 |
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Resolved | Jan 31, 2017 |
Updated | Apr 27, 2018 |