Description

cmd.exe is returning a "The system cannot find the path specified." error when the automationtool is looking for PLINK.exe. That executable should be located in \UE_4.15\Engine\Extras\ThirdPartyNotUE\putty\, but this folder is not included in binary builds. The folder does exist in GitHub and Perforce builds.

I spoke to RCL and this needs to be included.

Steps to Reproduce

Repro:

  1. Create a BP first person template project
  2. In UE4Editor, select Window > Developer Tools > Device Manager and expand the unlisted device section.
  3. Add a device with the following settings:
    1. Platform = LinuxNoEditor
    2. Device Identifer = <ip address of linux machine>
    3. Display Name = <you're choice>
    4. User = <user's pwd of the linux machine>
  4. Select the add button and close Device Manager
  5. Inside of Editor Preferences > Level Editor > Play > Play on Device set the Launch Configuration to Same As Editor if it is not already.
  6. Click the Launch drop-down and select the profile for the Linux machine you made.
  7. Open the output log if it is not already.

Result:
Launching onto the Linux machine fails during the build phase when the automationtool tries to run PLINK.exe located inside \UE4\Engine\Extras\ThirdPartyNotUE\putty\.

Expected:
Successful launch on to the Linux machine from a Windows machine.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-41474 in the post.

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Fixed
Fix Commit3284896
Main Commit3389599
Release Commit3284896
CreatedFeb 2, 2017
ResolvedFeb 3, 2017
UpdatedApr 27, 2018