InterpToMovement node has access to velocity parameters that are set to Hidden in code. When used, all values equal zero.

Steps to Reproduce

1. Open QA-game
2. Create an actor class BP and open it
3. Add an InterpToMovement component
4. In the Event Graph, add a Get of the InterpToMovement component
5. Drag off the Get node and add a Get Velocity or Set Velocity node

Results: The InterpToMovement component has access to the Velocity parameters but in code they are set to Hidden. When used, all values equal zero.

Expected: To not have access to the inherited Velocity parameters of UMovementComponent.

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ComponentGameplay - Blueprint
Affects Versions4.
CreatedFeb 3, 2017
ResolvedFeb 4, 2017
UpdatedApr 27, 2018