Characters can be pushed through geometry by other characters when on a moving platform. On this example the character being pushed is forced through a wall that is attached to a moving platform.
Expected: The character being pushed through the wall would stop the movement of the character doing the pushing (so as not to be forced through the wall)
Result: The character being pushed is forced through a wall that is attached to a moving platform.
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19 |
Component | UE - Gameplay - Player Movement |
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Affects Versions | 4.14.3 |
Created | Feb 6, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |