Changes made to a blueprint variable's tooltip are discarded when clicking in the main blueprint viewport (Event Graph, Function Graphs, etc). Clicking in the variable's details panel does save the changes, so the behavior is inconsistent.
Result: Tooltip changes are discarded
Expected: Tooltip changes would be entered.
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Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay - Blueprint Editor |
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Affects Versions | 4.13, 4.14, 4.15, 4.16 |
Created | Feb 8, 2017 |
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Resolved | May 30, 2019 |
Updated | Jul 14, 2021 |