When moving nodes in materials and blueprints using the undo option doesn't undo the movements made by the arrow keys. This issue affects anything that uses nodes on an event graph.
EXPECTED: Movement by the arrow keys to be undone
RESULTS FOR MATERIAL: Node is deleted for material (as placing was the last action beside moving it with the arrow keys)
RESULTS FOR ACTOR CLASS BP: Nothing is undone (as aside from moving no other action has been taken on the event graph)
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
UE-81742 DXGI_ERROR_INVALID_CALL
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-41758 in the post.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.13.2, 4.14.3, 4.15 |
Created | Feb 8, 2017 |
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Resolved | Feb 8, 2017 |
Updated | Apr 27, 2018 |