Invalid ticket. The actual issue that is occurring is the one described in UE-28065.
When a Level Sequence Player is created by clicking an SButton in an Editor Window plugin, any other buttons in the plugin window can no longer be interacted with until a click is made outside of the window.
Regression
No
RESULT:
The Create Player button is disabled and the other four buttons are enabled, but they cannot be interacted with.
EXPECTED:
The other four buttons can be interacted with (only the Delete Player button actually does anything).
WORKAROUND:
Clicking on the main Editor window and then back in the ControlPlugin window allows the enabled buttons to be interacted with. Note that clicking the Delete Player button results in the enabled buttons being disabled and the Create Player button being enabled, but it cannot be interacted with until the workaround is performed again.
Head over to the existing Questions & Answers thread and let us know what's up.