Description

DialogueWave playback calls OnQueueSubtitles multiple times, whereas playing normal SoundCues only call it once at the start of playback.

Steps to Reproduce
  1. Put a breakpoint at the start of FSubtitleManager::QueueSubtitles(const FQueueSubtitleParams& QueueSubtitleParams) in SubtitleManager.cpp
  2. Start the attached project from Visual Studio in Development Editor configuration but with "-game" parameter passed as a command line argument (can use UnrealVS for this)
  3. See that the breakpoint gets hit continually.

Desired result: breakpoint is hit once, when the subtitles are played

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-42028 in the post.

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Fixed
ComponentUE - Editor - UI Systems - Localization
Affects Versions4.154.16
Target Fix4.17
Fix Commit3337616
Main Commit3617655
CreatedFeb 16, 2017
ResolvedMay 19, 2017
UpdatedAug 30, 2017