When FAssetRegistry::SaveRegistryData() is invoked for a umap redirector it will fail the check
check(!bIsMap || (InDependencyType == EAssetRegistryDependencyType::Soft));
Because the redirector itself is a hard link to the umap it references but is considered a map for bIsMap, it will fail the check.
Adding an exception for redirectors which ultimately unwind to a umap with a soft reference at that point should fix the issue.
Move a umap package to a new folder. This creates a redirectory to reference the new location.
I am not able to find world outliner how to enable it?
How does UMG set overlapping layouts?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How to achieve HLSL Multiple Render Target in Material blueprints?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How can i modify the param name in EQS node
What method is used to fill polygonal regions when drawing spline mesh at run time?
Hey, why do i get this when i snap two similar meshes together?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-42287 in the post.
1 |
Fix Commit | 3402335 |
---|---|
Main Commit | 3431398 |
Created | Feb 22, 2017 |
---|---|
Resolved | Apr 24, 2017 |
Updated | May 26, 2017 |