It appears that as of 4.15, there is an issue with creating/joining sessions. The attached test project worked fine previously in 4.14, but now is unable to join sessions.
The user has stated:
The only way I get a result is with "Use LAN" set to true on create session,
Result: Failed to join session
Expected: Client would join session successfully
I am not able to find world outliner how to enable it?
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Head over to the existing Questions & Answers thread and let us know what's up.
7 |
Component | UE - Networking |
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Affects Versions | 4.15 |
Target Fix | 4.15.1 |
Fix Commit | 3331426 |
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Created | Feb 24, 2017 |
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Resolved | Mar 6, 2017 |
Updated | Sep 12, 2017 |