Subclass disappears from class variable drop-down upon reopening the project. There is a workaround for the issue but it is strange in nature. Opening the level blueprint and adding the node in screenshot_001 will add the subclasses back to the menu (and work when opening the project)
Regression:
This issue occurs in 4.15, 4.14.3, and 4.13.2 Binary versions
Result: Child and Child_Duplicate are not longer available to select as options
Expected result: Child and Child_Duplicate are still available to select as options
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
How does UMG set overlapping layouts?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How can i modify the param name in EQS node
Hey, why do i get this when i snap two similar meshes together?
Head over to the existing Questions & Answers thread and let us know what's up.
2 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.13.2, 4.14.3, 4.15 |
Target Fix | 4.20 |
Created | Mar 13, 2017 |
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Resolved | Apr 3, 2018 |
Updated | May 31, 2018 |