Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.

Description

Hierarchical Instanced Static Mesh have a fill color when selected. This isn't consistent with how static meshes appear when selected. Normally they only have a colored outline that appears. There is one included in the scene for reference.

Steps to Reproduce
  1. Open attached project
  2. Select the BP actor named "HISM" in the world outliner

RESULT
The mesh will have the selection outline color but also be filled slightly with the same color.

EXPECTED
The mesh has an outline color but no fill color.

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Won't Fix
ComponentUE - Graphics Features
Affects Versions4.14.3
CreatedMar 20, 2017
ResolvedMar 26, 2018
UpdatedApr 27, 2018