Description

Use Acceleration for Paths in the movement components appears to be preventing pawns from moving.

Steps to Reproduce
  1. Open the attached project
  2. Open the AIPawn blueprint, select the Pawn Movement component and set Use Acceleration for Paths to true
  3. PIE

Result: AI Pawn will not move to the set location

Expected: AI Pawn would move to the set location, as it does when Use Acceleration for Paths is not enabled.

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Cannot Reproduce
ComponentUE - AI
Affects Versions4.154.16
CreatedMar 23, 2017
ResolvedMar 30, 2017
UpdatedApr 27, 2018