High quality particle lights won't behave as expected under these conditions.
Note Having high quality lights unchecked solves this issue however that isn't an option for the licensee due to this bug [Link Removed].
RESULT
The lights being emitted by the particles act as though the emitter is at the Blueprint Actor's origin.
EXPECTED
The lights move with the particles being emitted.
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I am not able to find world outliner how to enable it?
Hey, why do i get this when i snap two similar meshes together?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
How can i modify the param name in EQS node
Delay nodes occasionally don't fire the "Completed" output in a nativized build
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-43474 in the post.
0 |
Component | UE - Niagara |
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Affects Versions | 4.14.3, 4.15.1 |
Created | Mar 29, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Sep 19, 2021 |