Originally reported through UDN
Create a splash screen using Oculus rift splash with delta rotation enabled.
Expected the splash layer when shown should rotate smoothly
Actual the layer flickers and log indicates that the texture is reallocated every frame.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-43683 in the post.
1 |
Component | UE - Platform - XR |
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Affects Versions | 4.15.1 |
Created | Apr 5, 2017 |
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Resolved | Jan 3, 2019 |
Updated | Jan 10, 2019 |