Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.

Description

Changes made with the property matrix are undone when compiling a widget

Steps to Reproduce
  1. Download the attached project
  2. Open the project
  3. Open the "Test" widget
  4. Shift select all widgets in the hierarchy
  5. Click the button to open the property matrix in the details panel
  6. Select a text block within the property matrix
  7. Search for "Specified Color"
  8. Click the pin icon for this property to create a new column
  9. Change the color values for some of the text blocks
  10. Open the "Test" widget blueprint
  11. Notice that the color changes have taken place in the designer tab
  12. Click the compile button
  13. Notice that the text reverts back to their default color

Expected: The values set using the property matrix would remain after compiling the widget
Result: The changes made in the property matrix are removed once the widget is compiled

Community References

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Won't Fix
ComponentUE - Editor - UI Systems
Affects Versions4.15.1
CreatedApr 7, 2017
ResolvedMar 26, 2018
UpdatedApr 27, 2018